Warcraft Review: Dungeons and Dullards


Director: Duncan Jones

Writers: Duncan Jones, Charles Leavitt

Stars: Travis Fimmel, Paula Patton, Ben Foster, Dominic Cooper

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Release date: June 16th, 2016

Distributor: Universal Pictures

Country: USA

Running time: 123 minutes


2/5

Best part: Toby Kebbell as Durotan.

Worst part: The human characters.

Hollywood has had a difficult run of adapting video games to the big screen. Over the past two decades, each entry has become a critical and commercial bomb. Sure, the Resident Evil and Silent Hill franchises are enjoyable, but not well made. The ins and outs of even the most popular video game properties appear to be lost on modern movie audiences.

Warcraft has stepped up to the plate, hoping the achieve what Max Payne, Doom, Prince of Persia, Need for Speed, Lara Croft: Tomb Raider, Super Mario Bros., Hitman (twice) and every fighting game franchise failed to do. Does it succeed? Nope, not even slightly. It merely adds to the long-line of silly, pitiful video game adaptations. It kicks off with the Horde, as the orc chieftain of the Frostwolf Clan, Durotan (Toby Kebbell), his pregnant wife, Draka (Anna Nelvin), and his friend, Orgrim (Robert Kazinsky), prepare to leave dying orc realm Draenor. Led by warlock Gul’dan (Daniel Wu) and dark magic known as the Fel, the orcs leap into human realm Azeroth via portal and soon wreak havoc.

From conception to execution, Warcraft presents all of Hollywood’s worst and craziest impulses. Writer/director, and long-time WOW fan, Duncan Jones (Moon, Source Code) has worked on this adaptation for the past few years. Jones’ intentions are admirable, attempting to turn this franchise into the next Lord of the Rings-sized cinematic experience. Indeed, thanks to his unique style, it features several unpredictable twists and turns. In particular, the action sequences are directed with enough physical and emotional impact. Throughout its exhaustive 123-minute run-time, however, those unrequited with the lore will struggle to keep up. Marketed as an origin story, the movie exists entirely to set up a potential franchise. Jones is a little too infatuated with the world of Warcraft, throwing together a plethora of sub-plots, characters, and specifics from the franchise without explanation.

Similarly to Avatar and Dawn of the Planet of the Apes, the movie provides a hands-on look at a whole new civilisation. The orc characters are fascinating, making rational decisions and showcasing their impressive brute strength in equal measure. However, the human characters are reduced to one-note performances and stereotypes. Vikings actor Travis Fimmel fails to make Military commander/lead badass Lothar appealing. Despite vague attempts at humor, he suffocates under the dour, self-serious tone and artificial backdrops. Charming actors including Dominic Cooper and Ruth Negga, both from AMC series Preacher, deliver monotonal, deer-in-headlights performances. The Mage characters are laughable, with Ben Foster and Ben Schnetzer providing little else beyond out-of-place American accents. A miscast Paula Patton is buried under green paint and awkward prosthetics as human/orc warrior Garona.

Warcraft marks yet another failed attempt at adapting a video game into the celluloid medium. Despite Jones’ best intentions, the impenetrable exposition, stale performances, and lack of excitement make for one of the year’s most forgettable movies. Here’s hoping Assassin’s Creed, out on Boxing Day, can break the curse.

Verdict: Another woeful video game adaptation.

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